Updates

Project Ghoul Update 3

Feint system, Yukimura rework, and a new wave of codes — what changed and how to adapt.

Last updated:

Update 3 Patch Notes

Project Ghoul Update 3 is the headline patch GX Studios pushed while keeping the live Combat Rework + QOL banner active. The Roblox experience now blends the long-running from-scratch remake with concrete live changes — most notably a brand-new Feint system, a heavy Yukimura rework, and a fresh wave of promo codes that dropped alongside the patch. This page summarizes what changed, how it affects Ghoul and CCG players, and which existing guides you should re-read before your next session.

Update 3 is iterative, not final. GX Studios still describes the experience as active development with features that may change or be removed during the Project Ghoul: re rebuild. Treat the notes below as a snapshot of what community trackers and patch-day videos confirmed, and re-verify after the next hotfix.

Feint system overview

The biggest mechanical addition in Update 3 is the Feint system, a layer of combat mind games layered on top of existing Kagune and Quinque kits. Feints let you cancel the startup frames of certain heavy skills to bait an opponent’s block or dash — then punish with a faster follow-up. Skill expression rose sharply because raw damage numbers no longer dominate; players who master feints control tempo even against Epic-tier opponents.

How feints work in practice

  • Activation timing — most Kagune third skills and several Quinque heavies now have a short feint window after the initial swing. Tapping the same input again cancels the animation and resets your character to a neutral stance.
  • Stamina cost — feints consume a small amount of stamina per use. Spamming feints in neutral still drains your bar faster than blocking, so treat them as a tactical tool, not a default rhythm.
  • Punish windows — opponents who hold block through your feint take chip damage and lose stamina, leaving them open to your actual combo. Skilled players punish the feint attempt itself by reading the cancel and countering with a dash attack.
  • PvE behavior — bosses ignore feints in most encounters, but trash mobs occasionally stagger when you cancel, making feint chains a clean way to clear groups without eating retaliation.

Why feints matter for tier lists

Because feints reward animation cancel awareness, weapons with previously slow third skills gained value. Yukimura’s rework is the flagship example — its new moveset lets players feint into a rapid two-hit confirm that is brutal in PvP duels. Several Kagune placements on the Kagune tier list and Quinque tier list should be re-evaluated now that animation cancel mastery matters more than raw DPS. Tier placements still rely on community testing, so verify on your own private server before dumping Spins.

Yukimura rework details

Yukimura — a Kagune historically overshadowed by T-Owl and Yasuhisa — received the most visible combat lift in Update 3. The rework rebalanced the third skill animation, added a feint cancel route, and tuned the cooldown so a confident player can chain feint → confirm twice within a single stamina bar. The result is a Kagune that rewards mechanical players in 1v1 duels and punishes over-aggressive opponents who telegraph their dashes too early.

For Yukimura owners, the rework means your tier ranking may shift up. For non-owners, the rework raises the floor of all Kagune PvP because feints now appear in every high-tier kit, not just Yasuhisa. Pair Yukimura with agility investments from the Ghoul build so you can reposition between feint confirms.

Weapon balance changes

Community trackers logged several smaller balance passes alongside the Yukimura rework:

  • T-Owl — third skill startup slightly shortened, animation root remains. PvE value unchanged; PvP players should re-learn the cancel timing from Controls.
  • Yasuhisa — minor damage tuning on the second skill; feint cancel confirmed available. Still S-tier but no longer the only high-skill-ceiling Epic.
  • Jason — receive a small stamina reduction on heavies. Helps the Boss Farming grind for free-to-play Ghouls.
  • Quinque 1/24-style picks — cooldowns normalized. Read the Quinque tier list before chasing mid-game upgrades.
  • CCG Arata — defensive windows adjusted for the new feint parity. The CCG build guide should be re-checked before allocating Materials.

If a weapon you mained suddenly feels weak, the patch is the most likely reason. Cross-reference the Updates Hub and Discord before rerolling Spins.

New codes and redemption tips

Update 3 dropped alongside a fresh wave of promo codes announced on the official GX Studios Discord. Tracker pages often need a few days to catch up, but the Codes Hub is updated as soon as community confirmations arrive. Tips for this wave:

  1. Redeem immediately. Update 3 codes historically expire within one to two weeks.
  2. Stack with weekend buffs. Pair any XP or Materials boost codes with the standard +30% weekend window from Weekend Buffs.
  3. Save Spins. If a code gives Spins, do not burn them on day one — wait until you have re-tested your current Kagune under feint rules.
  4. One redemption per account. Each code works once; alts must use different codes or wait for the next drop.

If a code fails to redeem, open the How to Redeem page to confirm the Menu → Info flow on the current Roblox client. Anti-cheat cleanup after combat rework patches can move the UI slightly.

What Update 3 means for each guide

Because Update 3 touched combat feel and several weapon kits, a few existing wiki pages deserve a second read before your next session:

  • Controls — confirm the new feint cancel bindings match your muscle memory.
  • PvP Guide — feint-cancel mind games change the level 150+ meta. Re-learn punish windows.
  • Kagune tier list and Quinque tier list — Yukimura and feint-aware kits may shift positions.
  • Aura tier list — boost auras still matter; XP codes from this wave stack well with Crimson Pulse activation windows.
  • Boss Farming — trash mob stagger from feints changes group clear pace.
  • Combat Rework + QOL — Update 3 is part of that ongoing banner, not a replacement.
  • Project Ghoul: re remake — Update 3 sits inside the broader rebuild effort.

Practical Update 3 checklist

  1. Open the Roblox experience page and read the current [Combat Rework + QOL] banner copy for the latest official notes.
  2. Redeem codes from the Codes Hub before they expire.
  3. Practice feints in low-stakes zones — use the Controls page for the binding list.
  4. Re-test your main Kagune or Quinque against a friend before committing Spins to reroll.
  5. Check tier lists for Yukimura and feint-aware kits; adjust your Ghoul build or CCG build if needed.
  6. Farm during weekend buffs so any XP or Materials codes overlap the +30% window.
  7. Watch Trello and Discord for follow-up hotfix notes — feint stamina values are the most likely knob to twist next.

Bottom line

Update 3 is the most consequential patch of the year so far because it introduced mechanical depth without breaking the existing economy. PvP players need to relearn cancel timing; PvE players can mostly continue their Level Up Fast routes while enjoying slightly smoother trash clearing. Codes remain the cleanest way to extract value from the patch — redeem quickly, stack with weekend buffs, and reserve Spins until the meta settles.

Bookmark this page, follow the Updates Hub, and re-read tier lists once feint stamina values stabilize. The Project Ghoul: re rebuild still drives long-term changes; Update 3 is the most visible step along that path.

FAQ

Frequently Asked Questions

Quick answers for Project Ghoul players.

What is the biggest change in Project Ghoul Update 3?

The new Feint system is the headline addition. It lets you cancel heavy skill startup frames to bait opponents, which raises the mechanical skill ceiling for PvP duels.

Did Yukimura get reworked?

Yes. Yukimura received a major rework with rebalanced cooldowns, a new feint cancel route, and a faster confirm. It now competes with Yasuhisa in skilled hands.

Are there new codes with Update 3?

Yes. GX Studios dropped a fresh wave of promo codes alongside the patch. Redeem quickly via Menu → Info and stack them with weekend +30% buffs.

Should I reroll my Kagune because of Update 3?

Wait. Tier list placements can shift once feint stamina and Yukimura value are fully tested. Redeem free Spins, but save paid Spins until the meta stabilizes.

Do feints work in PvE?

Mostly no. Bosses ignore feints, but trash mobs sometimes stagger when you cancel, which makes group clears smoother during farming routes.

Will Project Ghoul: re replace Update 3?

No. Update 3 is part of the ongoing Combat Rework + QOL banner that runs while the remake ships. The two coexist — read the remake guide for long-term caveats.